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Oda's Sword and Arm [YASUKE: A Lost Descendant]

I had a blast working on our main antagonists weaponry!!! I also worked on improving the existing blender shader and recreating and adding improvements to shader math when porting to both Unity and Unreal Engine 5!

Oda arm transformation animation and rig made by: https://twitter.com/AnimSebs

Studio: https://twitter.com/StudioDallience

Oda Arm Transformation (Dissolve shaders and Environment disabled to show the animation and pre-transformation arm model)

Arm Angles (Rest position)

Arm Angles (Rest position)

Arm Angles and hands (posed)

Arm Angles and hands (posed)

Point Light Interaction

Arm Angles (Rest position) Topology

Arm Angles (Rest position) Topology

Oda's Sword

Oda's Sword

Game Development Report #2