I had a blast working on our main antagonists weaponry!!! I also worked on improving the existing blender shader and recreating and adding improvements to shader math when porting to both Unity and Unreal Engine 5!
Oda arm transformation animation and rig made by: https://twitter.com/AnimSebs
Oda Arm Transformation (Dissolve shaders and Environment disabled to show the animation and pre-transformation arm model)
Point Light Interaction
Game Development Report #2